Bone 3D View
The Bone 3D view renders a three-dimensional volume from the DICOM data, allowing you to visualise bony anatomy and plan in 3D space.Volume Rendering Controls
Threshold Slider
The threshold slider controls the minimum density value (in Hounsfield Units) used to render the bone surface. Adjust it to isolate cortical bone, include cancellous bone, or reveal soft tissue.- Higher threshold — shows only dense cortical bone
- Lower threshold — includes softer tissue and cancellous bone
Bone Opacity
The opacity slider controls the transparency of the rendered volume. Reduce opacity to see through the outer cortex and visualise internal structures or planned tunnels.Edge Enhancement
Toggle edge enhancement to sharpen the boundaries of the rendered bone. This improves visual clarity, especially when the threshold captures a range of densities.Blend Modes
Select a blend mode from the toolbar dropdown:| Mode | Description |
|---|---|
| Composite | Standard volume rendering with opacity transfer function (default) |
| MIP | Maximum Intensity Projection — highlights the densest structures |
| MinIP | Minimum Intensity Projection — highlights air and low-density regions |
| Average | Averages all values along each ray — produces a radiograph-like image |
Crop Volume
Use the crop sliders in the properties panel to cut away portions of the volume along any axis (Left/Right, Front/Back, Bottom/Top). This lets you isolate a specific region of anatomy.Slice Plane
The slice plane indicator shows the position of the current Stack view slice in the 3D bone rendering. This links the 2D slice position to the 3D view.Controls
- ⊞ Slice — toggle the slice plane on/off
- ▲ / ▼ — move the slice position up or down by one increment
- Slice counter — shows the current slice number (e.g. 89/267)
Clip Above / Below
Use ✂ Above or ✂ Below to clip the volume at the slice plane position:- ✂ Above — hides everything above the slice, exposing anatomy from above (e.g. tibial plateau)
- ✂ Below — hides everything below the slice, showing anatomy from below (e.g. femoral condyles)
Anatomical Views
Quick-access buttons orient the camera to standard anatomical positions: A (Anterior), P (Posterior), L (Lateral), R (Right), S (Superior), I (Inferior)Camera Controls
- Left-click drag — orbit around the model
- Right-click drag — pan
- Scroll wheel — zoom in/out

